Learned a good amount here. The examples were relevant, though I wished there were a few more practical application tasks. Still, a worthwhile experience.
Introduction to Unity ECS: Optimize Games with DOTS and C# Jobs
Transition from traditional object-oriented programming to Unity's high-performance Data-Oriented Technology Stack to build games that handle thousands of active entities.
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AI instructor
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Start anytime
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In English
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About this course
What you'll get
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Certificate of completion
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Personal AI tutor
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Audio version included
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Lifetime access
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Phone or computer
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14-day refund
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Short & focused
3h of practical content
Reviews (5)
It's a decent introduction. Could use a few more real-world examples to solidify the concepts, though.
Decent material presented. The structure helped me follow along, and the examples were illustrative. It met my basic needs for this topic.
Solid content and presented clearly. I appreciated the real-world applications shown. Could have used a few more practice opportunities.
A good introduction. The structure was mostly clear, but I wish there were a few more real-world examples. Still, learned a lot.
Learners also took
Building a First-Person Shooter with Unity and C#
Object-Oriented Programming for Unity Games
VR Development with Unity and C#
Unity DOTS and ECS: Build High-Performance Games
Frequently asked
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Just a phone or computer with internet. No installs, no special hardware.
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Yes โ full refund within 14 days, no questions asked.
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Forever. Once you purchase, the course is yours to revisit anytime.
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Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.
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